Mount And Blade Warband Anno Domini 1257

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Mount And Blade Warband Anno Domini 1257 Lance Recruitment

17 rows  Apr 30, 2016  The file Anno Domini 1257 v.1.13 is a modification for Mount & Blade. Mount & Blade: Warband mod Released 2009. This mod attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. Carl zeiss calypso manual. Think cell 8 keygen. From this point on the player and NPC lords shape this. Jul 07, 2013 Anno Domini 1257 Post news RSS Final version of 1257ad This mod attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible.

Domini

1257AD Version 1.13 File - Mod DB

Anno Domini 1257 is a mod for Mount & Blade: Warband created by 1257AD Developers. This project attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. Mount and Blade Warband - 1257 Anno Domini. Tips & Tricks Can you help me and give some Tips & Tricks for playing this mod because i'm new for this gamemod ^^.

Mount And Blade Warband Anno Domini 1257 How To Build A Castle


This mod attempts to reflect the reality of 13th century Europe. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent.
This installer does not include music, music is here
If you have a comment/question go to the mod's forum. I will not read comments posted here, sorry.
Available factions:
1. Kingdom of France
2. Kingdom of England
3. Kingdom of Scotland
4. Gaelic Kingdoms
5. Holy Roman Empire
6. Kingdom of Hungary
7. Duchies of Poland
8. Kingdom of Denmark
9. Kingdom of Norway
10. Kingdom of Sweden
11. The monastic state of Teutonic Knights
12. Lithuania
13. The Mongol Empire
14. The Republic of Novogorod
15. Kingdom of Halych and Volhynia
16. Kingdom of Portugal
17. Kingdom of Aragon
18. Kingdom of Navarra
19. Crown of Castile
20. Emirate of Granada
21. Papal States
22. Roman Empire of Nicaea
23. Crusader States (Cyprus, Antioch, Kingdom of Jerusalem etc)
24. Kingdom of Sicily
25. Mamluk Sultanate
26. The Latin Empire
27. Ilkhanate
28. Hafsid Dynasty
The mod is currently compatible with Warband 1.126 single player, and it is to be considered in alpha stage. Bug reports and suggestions are welcome!
Goals
- historically correct map with accurate trade routes
- historically accurate persons
- historically accurate castles
- realistic and engaging combat
- AI and player armies that reflect the reality of 13th century, no top tier troop armies, peasants and low trained troops are your basic soldiers. For the AI this is implemented through how they recruit soldiers, for the player upkeep help to enforce this rule.
- knight/nobility armour is unique. Each knight has a unique costume with a matching barded horse, each lord has a historically accurate coat of arms which is displayed on his equipment (wherever historical information has been found)
- visually pleasing environment
Would you like to help?
I could use help with the following:
- historical research
- textures
- models
- suggestions
Help us make it a great mod!
For the changelog and more information visit the mod's official forum, thanks.




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